IMAGE 2012

PROPOSED

TECHNICAL PAPERS

 

DISPLAY SYSTEMS I

Apache Block III Primary Flight Display Design Experiment

Ed Adams, Camber


A comparative evaluation of geometric distortion data

David Emig, FlightSafety [withdrawn]


The EGG - Edgeless Graphics Geometry for Immersive Environments

Gordon Harris, Christie 


Per-Pixel Brightness Uniformity in Complex Multi-Projector Displays

Christopher Jaynes, Mersive Technologies 


System Engineering of the Visual Display System for a High Speed Vessel Total Ship Training System

Eugene R. Miller, CSC Advanced Marine Center  [withdrawn] 


Solid state LED illumination for projection systems

Kjell Einar Olsen, projectiondesign (presentor: Hakon Andersen)


Real Image Dual Eye Point Displays

Ed Quinn, Lockheed Martin 


In-situ Display Quality Quantification using Cameras

Dr. Ruigang Yang , University of Kentucky

 

 

DISPLAY SYSTEMS II


An Operationally Based Vision Assessment Simulator for Domes

John Archdeacon, NASA


System considerations in the design of head-mounted displays

Yuval Boger, Sensics


Using Projector Settings to Optimize System Performance in Training

Peter De Meerleer, Barco NV [withdrawn] 


Optimizing the stability of multi-channel simulation systems with LED illuminated projection systems

Lutz Nehrhoff von Holderberg, Barco NV (presentor: Peter De Meerleer)


Finally, Glass Mirror Technology that is Reliable, Cost Effective & Versatile

Justin Knaplund, FlightSafety 


Effect of Stereopsis, Collimation, and Head Coupling on Distance Estimates of Air Refueling Boom Operators

Charles J. Lloyd, Visual Performance


Changing Optical Requirements for Fold and Collimating Mirrors in Simulation

Monty MaGill, Displays & Optical Technologies [withdrawn] 


Absolute Re-Alignment for Multi-Channel Display Solutions in Training

Steven Ooms, Barco NV 


120 Hz - the New 60 for Flight Simulation?

Barbara Sweet, NASA Ames Research Center 

 

 

ENVIRONMENT MODELING


A Review of Pilot Mathematical Modeling Techniques and their Application to Determining the Effect of Visual System Parameters on Pilot Behavior

Frank Cardullo, State University of New York


Geo Texture Volume Mapping: a GPU based algorithm for multiple texture draping over 3D terrain

Marco Donarelli, Selex Galileo


Combat Air Force Distributed Mission Operations: Visual Requirements for Daily Training

Walter Johnson, USAF-Air Combat Command, Langley AFB 


Supporting Warfighter Readiness Research with Rehearsal Enabling Simulation Technologies 

Deke Joralmon, AFRL [withdrawn]

 

USAF-Simulator Database Requirements

Amos Kent, AFRL's Warfighter Readiness Research Division


Correlated Terrain for Serious Games

David McKeown, TerraSim 

 

 

GROUND VEHICLE & GROUND FORCES TRAINING


Delivering Next-Gen Urban Combat Training Systems

Fred Dorosh, Havok 


Automatic annotation of urban environments to support pattern of life behaviors

Daniel Hershey, TerraSim 


A Method for Enhancing Vehicle Testing with Virtual Scenes

Ed Bachelder, Systems Technology


Rendering Night Driving Scenes for Driving Simulation

John D. Grant, Systems Technology


Modern Rendering Techniques for High-Quality Simulation

Bob Kuehne, Blue Newt Software 


A Simulator Sickness Case Study on the NADS

Chris Schwarz, National Advanced Driving Simulator


Analysis of dynamic message signs on driver behavior  [withdrawn]

Mojtaba A. Mohammadi, Missouri Univ. of Science & Technology 

 

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The IMAGE Society, Inc.
All rights reserved.