~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CALL-FOR-PAPERS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ IMAGE 2014 CONFERENCE "The Premier Technical Conference in Visual Simulation since 1977" Dayton, Ohio 8-9 July 2014 Sponsored by The IMAGE Society Inc. EMAIL: IMAGE@IMAGE-Society.org WEB SITE: http://IMAGE-Society.org ________________________________________________________________________ PAPER PRESENTER DISCOUNTS (only one presenter discount per paper) * Author Presenter (one per paper): - 50% of Non-Discounted Full Reg Fee paid prior to the Late Reg Fee. - One Presenter per paper. - Full Reg Fee for Late Registration. * Full time Student Author Presenter at a U.S. accredited university with a university photo ID: - $55 Conference Registration Fee paid prior to the Late Reg Fee. - Full Reg Fee for Late Registration. - Limit of one Student Paper per Session. * All other co-authors attending the conference pay the regular conference registration fee. ________________________________________________________________________ SCHEDULE * NOTE: The following DEADLINES are ABSOLUTE. Any papers not submitted & accepted for the Proceedings will NOT be presented...no exceptions. DEADLINE PROPOSAL: Email to IMAGE@IMAGE-Society.org NLT 28 FEB'14 - Certification Statement - Abstract (1000 words max) - Primary Author Vita (100-200 words max) - Petition for Exception: Only if Paper is NOT "Original" NOTIFICATION to AUTHORS to SUBMIT a PAPER 18 MAR'14 - Primary author notified by email by Paper Session Chair - Instructions for Preparation of Manuscript as PDF file and required documentation will be published on the Society's Web Site at http://IMAGE-Society.org see "IMAGE 20xx" - "Authors' Info". 1ST DRAFT of PDF PAPER: Authors Email to Paper Session Chair 01 MAY'14 - Comments & revisions emailed back to Primary Author 15 MAY'14 FINAL PAPER & DOCUMENTATION: to Paper Session Chair 30 MAY'14 - Final PDF Paper - "Certification & Copyright License" Form PDF *** PAPER PROPOSAL FORM *** ________________________________________________________________________ THE CONFERENCE The IMAGE Conference, the Premier Conference in Visual Simulation since 1977, is sponsored by the IMAGE Society Inc., a non-profit, professional association for the advancement of visual simulation and virtual reality technologies. THE CALL An individual may present ONLY ONE PAPER at the conference even though he may be a co-author on multiple papers. ORIGINAL TECHNICAL PAPERS which have NOT been PREVIOUSLY PUBLISHED OR PRESENTED are sought for presentation at the conference -OR- if the paper is not original, then a petition must be emailed with the paper proposal explaining the compelling nature of the paper, why it should be repeated at IMAGE, and requesting an exception to the "original" paper policy. NO commercial product papers. Commercial papers, descriptive papers with no research or technical development content, and papers where supporting data or a technical description cannot be given for proprietary reasons will NOT be accepted for presentation or publication at this conference. ALL AUTHORS/CO-AUTHORS attending the conference for any period of time are required to register for the full conference (no partial registrations are offered). *** SEE LIST of POTENTIAL TOPICS for EACH PAPER SESSION BELOW *** BENEFITS: In addition to the recognition of the simulation community derived from presenting the paper at IMAGE and its publication in the Conference Proceedings, the ONE PRESENTING AUTHOR will receive a discount on the Conference Registration Fee (NON-TRANSFERABLE). NO PARTIAL REGISTRATION RATES: ALL AUTHOR(s)/CO-AUTHORS attending the conference (for any periond of time) MUST REGISTER for the full conference. No partial registration fees. We only seek authors who will stay a few days to interact with the other attendees. WHO SHOULD PROPOSE A PAPER? We do NOT seek authors who merely come, present their paper, and leave. The major benefit of a conference is the face-to-face interaction among the authors & attendees.Consequently the Society only seeks authors/speakers who will SPEND SEVERAL DAYS at this event interacting with the other attendees. Anyone conducting research and/or development of real-time visual simulation related technologies or their application and use who also desires to spend time networking with others with similar interests. The Society believes that face-to-face communication is a desirable and necessary condition for developing meaningful, long-term professional relationships. Guided by this principle the Society seeks authors/speakers who will spend time at this event interacting with the other attendees. We are NOT seeking individuals who merely wish to attend the session in which they present their paper and then leave. TECHNICAL PAPERS - POTENTIAL TOPICS : Only technical papers will be considered - NO commercial product papers. Papers are solicited for the following technical areas with SUGGESTIONS for (but NOT LIMITED TO) some potential HOT TOPICS/AREAS. 1. DISPLAY SYSTEMS I - Direct View displays - Projection Displays - Display Systems Test & Support Tools - Requirements 2. DISPLAY SYSTEMS II - Technology Trends - Display Artifacts/Capabilities/Features - Head Mounted Displays - Displays for sensor imagery 3. SENSOR SIMULATION - Sensor simulation requirements: what's really needed vs what sells - Sensor imagery collection and repository efforts to support correlated sensor simulation development - Sensor/visual image generation techniques using COTS or PC-based hardware and software - Specialized sensor image generation hardware - Distributed visual/sensor visualization and simulation issues: networking simulators - Multi-sensor fusion for display optimization and enhanced image exploitation - NVG simulation techniques and applications - Training by NVG stimulation or simulation - Modeling of sensor image formation processes, physics attribution, and mathematical sensor models - Virtual 3-D medical image formation - Net-centric communications environments to support embedded sensor training and visualization - Embedded sensor training and mission rehearsal - Sensor simulation in DoD Distributed Mission Operations: USAF, USN, and international - Fidelity and correlation in live, virtual, and constructive sensor simulations - Sensor fair fight issues & techniques for distributed sim. - Underlying sensor simulation technology (e.g. material libraries, mapping/classification,physics) - Automated database development techniques (e.g., LIDAR, ...) - Scene generation for narrow FOV sensors in hi-res databases (e.g. 1 deg FOV, 100 miles, 1 meter imagery) - Radar and imaging sensor correlation techniques - Dynamic IR effects (e.g. engine and road wheel heating, heat trails) - Material coded texel based mission functions for enhanced realism & accuracy - 3D target modeling, simulation, & display techniques 4. ENVIRONMENT MODELING - Exploitation of LIDAR & other sensors for feature extraction - Challenges of high-resolution feature data - Urban terrain & models - Weather effects - Geographic database geodetic control - Integration of cultural features and terrain - modeling requirements of the entertainment community - Database Architectures (both traditional & evolving) - Worldwide databases - Networked Simulation - Research & Development efforts related to the DATANET - Medical applications of Networked Simulation 5. GROUND VEHICLE SIMULATION - Advanced graphics techniques for driving simulation - Scenario control developments - Domain specific validation of simulators - Simulator technology assessment 6. GROUND FORCES SIMULATION - Visualization and training detractors - Role of gaming in visualization - Visualization at different fidelities/echelons - Dismounted soldier, DVTE, CCTT, RVTT, etc. - Different types of training (maneuver, battle command, staff,marksmanship, etc.) - New visualization systems vs. old - Importance/non-importance in visualization - Human/battlefield viz, interaction, & AI - Replicating thermal view 7. VISION SCIENCE - disclosure of new research results - proposed new research projects - implications of the human visual system on simulator specification, design, testing or operator control 8. MARITIME SIMULATION - Homeland security maritime force protection - Search and rescue simulation - Role of visual cues as navigational aids - Developments in marine simulation data modeling - 2D and 3D modeling and display of ocean surf and waves - Modeling and visualization of high sea state, heavy weather effects - Wave-current interaction - Wave interaction with coastal structures - Wave boundary conditions for harbors - Shoreline/terrain modeling - Modeling ships behavior in the ocean environment, using analytical, numerical and experimental studies. - Seakeeping and maneuvering analysis of ships in high sea states, heavy weather. - Transmitting information from the representation/model of the ocean surface to the ship response model. - Synchronizing the visual rendering of the ocean surface with the ocean modeling used in the hydrodynamic mode. - Seakeeping and maneuvering analysis of two interacting ships - Modeling wind, wave, current sheltering - Port and harbor improvement studies - Ships bridge equipment, (e.g., ECDIS, AIS, etc.) - Marine simulators with deep vertical lookdown FOVs - Dynamic positioning systems - Hydrodynamics and display of high speed vessels - Submersible vehicle technologies - Vessel traffic systems - Bridge resource management - Simulator trainee performance evaluation - Multiple vessel interactive tugboat towing modeling and display - Simulation of forces and dynamics associated with various ASD tug towing modes - Operational requirements of escort tugs in restricted waters - Environmental limits in navigating restricted waterways - Modeling and display of towline catenary and forces - Modeling towline elasticity and breaking points - Simulating tug effectiveness in waves - Simulating tug surge and retreat in swells - Met-ocean limitations for berthing and unberthing LNG carriers in specific environmental conditions at offshore LNG facilities. - Maneuvering simulations and safety margins of tractor tugs in escorting berthing and unberthing LNGC alongside FSRU in exposed waters. - Line & surge load requirements for tugs mooring LNGCs in ocean swells. - Modeling modern render/recovery winch systems. - Oil spill response simulation. JURIED REVIEW To assure a high quality technical conference, all abstracts and papers will receive a juried peer review for technical merit by the relevant Paper Session Review Committee. PAPER SELECTION PROCESS From the Final Paper Proposals received, selection for publication & presentation at the Conference will be based on the quality of the technical content. Only published papers will be presented at the conference, and only presented papers will be published. CONFERENCE PROCEEDINGS & SUBMISSION OF FINAL PAPERS The conference Proceedings of the presented papers will be published in Adobe Acrobat PDF format and distributed via the Internet to all fully registered attendees. Papers must be submitted as Adobe Acrobat PDF files, and must be formatted in English on an 8.5 x 11 inch size. DUE DATES WILL BE STRICTLY OBSERVED. Shortly after the authors are notified of acceptance of their proposal, the Instructions for Preparation of the Paper for Publication in the Proceedings along with the required Certification & Copyright License Form will be made available on the IMAGE Society's Web Site. Required Documentation: 1.COPYRIGHT LICENSE FORM: Copyright holder must grant a royalty free license to the IMAGE Society to publish and distribute his/her paper in order for it to be included the IMAGE Conference Proceedings and be presented at the Conference. 2.CERTIFICATION FORM: See "Certification Statement in the *** PAPER PROPOSAL FORM *** SUBMISSION OF PAPER PROPOSAL (must be by EMAIL as specified below) Your proposal will be reviewed by numerous people who may use several different computer platforms, and may not have access to the software application you use to compose your proposal. Therefore you must submit the proposal by email in either of the two following ways. You must submit your Paper Proposal in one of the following formats: 1) In the BODY of an email message. - OR - 2) Adobe Acrobat PDF file. EMAIL the Paper Proposal to: IMAGE@IMAGE-Society.org *** PAPER PROPOSAL FORM ***